Tuesday, 8 November 2011

Week 7 - update

After a brief holiday from the blogosphere (read: absent minded), we've made some pretty extensive progress.  We've really narrowedn down the key elements to the game that we want to keep, and those we want to discard; with constant stripping and examination as we go on.  Ian came into the labs last week with an extensive imagining of the game world and narrative, keeping in tandem with the group ideas and formative concepts.  Since then we've refined and changed a lot of ideas, and even begun to construct the universe our game will reside in; names, races; ideoligies and setting are all flowing a little easier now.  I feel we've really gotten to grips with our ideas and all three of us can easily visualise the game-world, which helps when we're working seperately on areas of design.  I'll update a couple of blogs this week (to make up on lost time) with some of the juicier main character information and racial descriptors for the alien races involved in the game. 

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