Tuesday, 22 November 2011

Design Document

We've been working on the components of the individual document elements this week.  We have a skeleton and a general idea on what our finished document will look like, it's just a matter of refining what we've written, concatenating it, and ensuring that the details and story don't conflict. I think we all have a solid view on the game world we've created and the look and feel of the environment, we all have strong opinions on certain directions, names, events and behaviours and when they don't "fit".  This reassures me that we're clear on exactly what we will be representing in the document.  My job for this week is to make the character biographies look really nice and finish writing up on the technical aspects of the game (ideal game engine, UI, representations etc.) Hopefully we can have a fairly final draft in place by this time next week.

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