Tuesday, 27 September 2011

The Beginning

Working on concepts for a game today, have thrown together some interesting ideas and we're getting close to forming something pretty exciting.  The approach is to build on a simple concept to give it something refreshing and attractive to the average gamer.  Using the idea of puzzle-based gaming, we've discussed (and discarded) quite a few ideas around goals, environment and some narrative.  Will try to hone a solid end-product vision in the next day or two so we can start getting to the grit of what we want to pitch.  It's surprisingly difficult to remain original and yet intuitive; engaging though.

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